Beer Dye 2

You can start with just 2 people or you can have teams of two. You put a cup in each corner of the table and fill half way with beer. You put a line down the middle of the table (ping pong table is the best but you can make anything work). The cups need to be about 3 inches from the corners. Both sides roll the dice to see who goes first, the highest roll goes first. You throw the dice underhand, across the middle line, and above head high. If you miss the table, you drink. If you make the other team miss the dice after it bounces off their side, then you get a point and they have to drink. If you throw and hit the opponents cup, then the throw doesnt mean anything. It is kind of like an interference because of the crazy bounces off the cups. If you “cash” the dye in the cup, then you get a point, the other team has to drink their cup, and you get to throw again. You go to 7, but have to win by 2. Have fun with this one. It’s the best kind of beer dye to play.
(Thanks Dylan!)

Walker Texas Ranger

Here are my rules for a drinking game honoring my favorite guilty pleasure- Walker Texas Ranger. 
 
One Drink- 
-“Eyes of the Ranger” plays in the opening sequence. 
-a trip to CDs bar and grill 
-chase sequence 
-shows bad guys plotting in hideout 
-bad guy is roundhouse kicked in the face or stomache 
-Rangers get in fight while following a lead. 
-Anyone refers to “Ranger Headquarters” 
-Someone swings melee weapon at Walker or Travette. 
-Slow motion jump kick 
-bad guy gets kicked/shot and falls and breaks window/table 
-Fat man threatens walker. 
 
Two Drinks- 
-Walker gets called Cordell 
-Something blows up 
-a bar fight breaks out 
-Travette chases bad guy 
-Criminals threaten children or elderly / homeless people 
-Walker / CD / Travette impart wisdom on somebody. 
-Sydney kicks some ass. 
-Criminals wearing ski masks 
 
Three Drinks- 
-Walker kisses Alex. 
-Trip to Walker’s ranch. 
-Walker dons his karate attire. 
-Walker rides a horse. 
-Walker has a flashback of his indian heritage. 
 
Chug Your Drink- 
-Walker gets shot or someone lands a solid blow on him. 
-Walker cries. 
-Walker walks away from a fight.

Anchorman

PLAYERS- You need atleast 2 teams of 2, but you can do 3 teams of 2, 2 teams of 3, etc.. 
OBJECTS- 1 large cup, one smaller cup for each team, a lot of beer, and around 4 or 5 quarters. 
SETUP- Place the large cup in the middle of the table and fill it up. Each team places their empty cup in front of them and gets one quarter, the rest can just lay around the big cup(they are extras when you drop your teams quarter). THE ONLY CUP YOU FILL UP IS THE MIDDLE ONE 
HOW TO PLAY- After a player announces “GO”, one player from each team tries to bounce their quarter into their teams small cup. If you make your shot, you shoot again. If you miss, the next player on your team attempts to shoot. Continue to shoot until your team makes it 10 total times(you can play to 15 or 20 is you wish). Once you make it 10 times, you shoot, following the same rules, into the big cup. First team to make it once into the big cup wins. The winning team then decides how the losing team should drink, as in player 1 starts the drink, and player 2 finish. The key is, once your lips touch the cup, they cannot come off until you are done drinking. So if I am the first one to drink from the cup, I could take a little sip and make my partner finish the rest of the cup. If youre team cannot finish the cup successfully, chug a beer.
(Thanks J Rice!)

Super Flip Cup

Unlimited number of teams each with two members…each team has a total of 4 cups, 2 per team member…fill the cups to a desired amount (dont try to be a hero)….decide with ur team member who will be going first and who will be going second. the first player must drink their first beer and flip it over like normal flip cup rules require. once that cup has been flipped successfully they must drink their second beer and flip that cup ON TOP of the first one.. at this point, player two can start drinking their beer and then flip their first cup (third overall) ON TOP of the stacked first and second cups.. once done with that, they drink their final cup and flip that one on top the stack of three…then repeat 3 more times for a total of 4 rounds.. first to complete wins!!!good luck and dont get frustrated, game only gets better as you improve. Just remember, at one time u sucked at normal flip cup too. and hey, ur looking for something new, challenging, and most importantly to get u fucked up… perfect for pre-ing or if ur an alcoholic, all nite partying…..BEERS IN

Fuckin Dice

If your lookng to get really messed up really quick, this is the drinking game for you.
Anywhere from 2-12 people. Things you will need are a non-see-through cup, 1 or 2 dice (depending on how many people you have), and lots and lots of alcohol. 6 and under-one die, over six- both dice.
Sit in a circle, it does not matter who rolls first. Put the dice in the cup and then flip upside down. The person left of the roller guesses a number first. Go clock-wise and everyone guesses a number, and no number can be guessed more than once.
When someone guesses the number right, they dont drink, but everyone else does, then person that guessed the number becomes the roller. If no one guesses the number everyone drinks, and the person that just rolled is still the roller. And just keep rolling..
(Thanks Brett!)

What The?!?!

-Deal 10 Cards to each player 
-Lay rest of deck face down on table, while taking the top card and laying it face up next to the pile. 
-Player must lay next highest card in numerical order(e.g. If there is a 6 showing, player should lay a 7) 
-If player cannot lay next number, must lay a number within 3, AND drink the difference. (e.g. If there is a 6 showing, player could lay anything up to a 9, and if they layed a 9, MUST drink 3(difference between 6 and 9 is 3)) 
-If player does not have a card within 3, must take an initial drink for not being able to lay a card, then draw from the pile and take 1 drink for every card drawn with a limit of 3 cards. 
-If player still cannot play within 3 cards, the must lay there next highest card. 
-8’s are wild and can represent any card player wants(e.g. If there is a 6 face up, player could lay an 8 and say it represents a 2) 
-First player to get rid of all their cards wins!
(Thanks Adam!)

Madden Mayhem

Get any game of Madden, on any system that you prefer. You can do this in teams (either switching quarters or whatever you prefer, each player on the team drinking every drink simultaneously), or just one on one. 
 
Needed: Beer, Jagermeister, Shot Glasses, 2 or more assholes with nothing else to do… 
 
Rules: 
 
Coin Toss: loser takes 1 shot 
 
Beer Drinks 
 
Offense makes positive yards = defense must drink  
 
Offense loses yards = offense must drink (sack = loss of yards) 
 
Offense has no gain of yardage = both sides drink  
 
Penalty = drink the amount of yards against you  
 
Scoring = drink the amount of points scored  
 
All open beers must be chugged before the start of a new quarter 
 
Shots 
 
Offense throws an interception = 1 shot 
 
Defense returns interception for TD = Jager Bomb (offense) 
 
Offense fumbles but recovers the ball = 1 shot (offense and defense) 
 
Offense fumbles, defense recovers = Jager Bomb (offense) 
 
Missed field goal = 1 shot 
 
Blocked field goal/PAT = 2 Jager Bombs 
 
Kick returned for TD = Jager Bomb 
 
Player Challenges a call on the field and loses = 1 shot 
 
Player Challenges and wins = 1 shot (other team) 
 
Turnover on downs = Jager Bomb 
 
————————————————– 
End of Game, loser must shotgun a beer. No excuses.
(Thanks James!)

Windell’s Quarters

First you have to have a lot of beer (we recommend at least 4 20 packs) and at least 4 players. You get about 5 different size cups. Normally, you get two small cups, 2 medium sized cups, and then one large sized mug or cup. You fill up each cup with beer to the rim. Then you get some quarters (probably the same amount of players, so each player has a quarter). Then you decide the order. The first person bounces their quarter against the table hoping to get into a cup. If you miss,the next person goes. If they make a cup, that person gets to choose who drinks the cup. Then it is the next persons turn. You continue to take turns and refill the cups until all the beer is gone. If a person shoots out of turn, their turn is skipped. If they shoot out of turn and make a cup, they have to drink that cup and lose their turn. The biggest rule is, this game is for drinkers, so once you take your first turn and bounce the quarter, you must stay in the game until all the beer is gone. When all the beer is gone, the game is over but you can go get more beer, if anyone can still play.
(Thanks Windell!)

Moose Head

This drinking game is a variation of your moose.  
# of players- 5 or more 
Objects needed- 1 ice tray, 1 coffee mug and 1 soup bowl (preferably plastic) 
Set up- set ice tray virtical, put the empty coffee mug behind it, and put the soup bowl behind the cup and fill bowl with one full can of beer. 
Rules- all players stand in a circle around the table, it’s easiest played with a smaller table, the person shooting bounces the quarter into whatever object he/she choose’s, if they bounce it into the ice tray which ever side they bounce it into= the side of the person that has to drink. for example if the person bounces it into the right side of the tray the person to their right must drink and visa versa. how ever many holes they bounce it into is the seconds they must drink. for example if they bounce it into the first hole it’s drink for one second and so on. now if the quarter is bounced into the cup it’s a social and everyone must drink for 5 seconds. if it’s bounced into the bowl everyone must put their hands up to their heads (thumbs on head with the rest of the fingures out) last person to do so must chug the bowl. when shooter misses the circle of players rotates clockwise. have alot of beer handy and play as long as desired… have fun.
(Thanks Vinny!)

Bangcock

This drinking game is simple, but fun. You start out by standing in a circle with at least 6 people. You will need a deck of cards and a lot of booze. Choose someone as the thrower, who will throw the entire deck of cards into the middle of the circle. The thrower will then call out a number and a suit, and whoever finds that card first shouts out BANGCOCK!
Whichever card the person finds is how many seconds they have to drink. (For example if a person finds a 10 they have to drink for ten seconds; jack-11 queen-12 king-13 A-14)The thrower gets in on the game if they repeat a card that they have already called out. (after a while it can get you pretty fucked up =D)Eventually you will go through about 52 rounds. 
 
This drinking game should get you pretty fucked up!
(Thanks Christine, Amanda & Jess!)