The Mother of All

All you need is a deck of cards, and any number of people, and fuckloads of beer! You could actually play this with yourself if you wanted to :).. Anyways.. 
Place all cards face down but mixed around, not in a pile. Any player can be first. Pick a card at random and follow the rules. The rules are as follows: 
A: Fuck you. The person who draws the card has to shout out FUCK YOU, and the last person in the group to shout it out must drink. 
K: Make up a rule, any rule. Eg, the little man rule where you place an imaginary little man on top of your beer. Everytime before you drink, take him off your beer and set him down otherwise you’ll drink him. Ew. Afterwards you must place him back on, gently. If you forget, take an extra drink. This King rule is in action until another King is drawn. 
Q: All females in the group drink. 
J: All males in the group drink. 
10: Bathroom card. Keep this card because you need it in order to go the the bathroom. It can only be used once, so discard it after it’s use. 
9: Thumb rule. If you draw this card, place your thumb on the table. You may wait a bit in order to confuse your buddies :). The last person of the group to place their thumb on the table has to drink. 
8: Mate. Pick anyone in the group to drink with. 
7: Heaven. Touch your thumbs and your pointers together to form a circle/halo, then bring you hands up over your head to make it look similar to a halo :/. Last person to do this drinks. 
6: Split up 6 drinks between your buddies. You can assign more than one drink to a person, hell, you could give one person all 6, or even yourself all 6! 
5: Storytime. The person who picked the card must start the story, but with only one word. ie- “The”. Then the next person in line in the group has to continue the story. ie – “The asshole”. Then the next person continues the story, ie – “The asshole went” Then the story continues so on and so forth. The person who messes up the story drinks. 
4: Beer Bitch. The person who gets this card becomes everyones ‘beer bitch’. Fetching or throwing away the groups beer. This card is in play until someone else picks up the next 4. 
3: Me. This person drinks 3 times for themself. 
2: You. The person who picks this card picks someone in the group to drink 2 times. 
 
Have fun kids 🙂
(Thanks Brittney and Hannah!)

Pumpkin Patch

However many players you have you make a square of cards of that dimensions, 4players a 4 X 4 square of face down cards. 
 
With the remaining cards you play blackjack, the loser of 21 picks a cardfrom the pumpkin patch 
 
Rules: 
 
After picking fom the patch you drink the face value if its not a spade suit 
 
If it is spade (a pumpkin) then you get to give it out double the face value 
 
If your 21 hand is under 8 then you pick a card no matter what, and if your the lowest you pick two 
 
If your two 21 cards are both spades, suited, then you cover up all up facing cards in the patch with down facing cards and drink the value of your cards, called geting “spaded” 
 
If you uncover all the cards in the patch you play one last hand of 21, highies value finishes their beer

Kings Poker

The following rules apply to the winning hand: 
 
Royal Flush: extra $10 000 chips 
 
Straight Flush: extra $5 000 chips 
 
Four of a Kind: Beer Bong. Do a beer bong of 1+ drinks. 
 
Full House: Ask anyone a truth or dare question 
 
Flush Spades: Questions: Person asks anyone a question, that person in turn has to ask a different person a different question. This is a rapid exercise. The first person to screw up has to Skull. 
 
Flush Clubs: Choose any person to Skull. 
 
Flush Diamonds: Categories: Pick a category, for example cars. The 1st person names something to do with cares, then the next person. This goes on until someone messes up by saying something that has already been named or they can’t think of anything. That person skulls. 
 
Flush Hearts: Bust a rhyme: say a sentence that can easily be rhymed with. The next person has to make a sentence that rhymes with it. First person to screw up skulls. 
 
Straight Ace-10: pick a mate: chose someone to drink with you, he will be your drinking buddy until the end of the game. 
 
Straight: Waterfall: Person who gets it starts to skull. You can’t stop skulling until the person before you in the order stops. It benefits you to be sitting next to the person who pulled this card. The person at the end is screwed. 
 
Baby straight Ace-5: Thumb master. Can place thumb on there chin when ever they like, the last person to place there thumb on there chin has to drink. 
 
3 of a kind: Make a Rule: You make a rule that everyone has to abide until the next person gets 3 of a kind and makes another rule. 
 
2 Pair: all guys drink 
 
Pair: all girls drink 
 
High card: You drink
(Thanks Ferret!)

Beer Dye 2

You can start with just 2 people or you can have teams of two. You put a cup in each corner of the table and fill half way with beer. You put a line down the middle of the table (ping pong table is the best but you can make anything work). The cups need to be about 3 inches from the corners. Both sides roll the dice to see who goes first, the highest roll goes first. You throw the dice underhand, across the middle line, and above head high. If you miss the table, you drink. If you make the other team miss the dice after it bounces off their side, then you get a point and they have to drink. If you throw and hit the opponents cup, then the throw doesnt mean anything. It is kind of like an interference because of the crazy bounces off the cups. If you “cash” the dye in the cup, then you get a point, the other team has to drink their cup, and you get to throw again. You go to 7, but have to win by 2. Have fun with this one. It’s the best kind of beer dye to play.
(Thanks Dylan!)

Walker Texas Ranger

Here are my rules for a drinking game honoring my favorite guilty pleasure- Walker Texas Ranger. 
 
One Drink- 
-“Eyes of the Ranger” plays in the opening sequence. 
-a trip to CDs bar and grill 
-chase sequence 
-shows bad guys plotting in hideout 
-bad guy is roundhouse kicked in the face or stomache 
-Rangers get in fight while following a lead. 
-Anyone refers to “Ranger Headquarters” 
-Someone swings melee weapon at Walker or Travette. 
-Slow motion jump kick 
-bad guy gets kicked/shot and falls and breaks window/table 
-Fat man threatens walker. 
 
Two Drinks- 
-Walker gets called Cordell 
-Something blows up 
-a bar fight breaks out 
-Travette chases bad guy 
-Criminals threaten children or elderly / homeless people 
-Walker / CD / Travette impart wisdom on somebody. 
-Sydney kicks some ass. 
-Criminals wearing ski masks 
 
Three Drinks- 
-Walker kisses Alex. 
-Trip to Walker’s ranch. 
-Walker dons his karate attire. 
-Walker rides a horse. 
-Walker has a flashback of his indian heritage. 
 
Chug Your Drink- 
-Walker gets shot or someone lands a solid blow on him. 
-Walker cries. 
-Walker walks away from a fight.

Anchorman

PLAYERS- You need atleast 2 teams of 2, but you can do 3 teams of 2, 2 teams of 3, etc.. 
OBJECTS- 1 large cup, one smaller cup for each team, a lot of beer, and around 4 or 5 quarters. 
SETUP- Place the large cup in the middle of the table and fill it up. Each team places their empty cup in front of them and gets one quarter, the rest can just lay around the big cup(they are extras when you drop your teams quarter). THE ONLY CUP YOU FILL UP IS THE MIDDLE ONE 
HOW TO PLAY- After a player announces “GO”, one player from each team tries to bounce their quarter into their teams small cup. If you make your shot, you shoot again. If you miss, the next player on your team attempts to shoot. Continue to shoot until your team makes it 10 total times(you can play to 15 or 20 is you wish). Once you make it 10 times, you shoot, following the same rules, into the big cup. First team to make it once into the big cup wins. The winning team then decides how the losing team should drink, as in player 1 starts the drink, and player 2 finish. The key is, once your lips touch the cup, they cannot come off until you are done drinking. So if I am the first one to drink from the cup, I could take a little sip and make my partner finish the rest of the cup. If youre team cannot finish the cup successfully, chug a beer.
(Thanks J Rice!)

Super Flip Cup

Unlimited number of teams each with two members…each team has a total of 4 cups, 2 per team member…fill the cups to a desired amount (dont try to be a hero)….decide with ur team member who will be going first and who will be going second. the first player must drink their first beer and flip it over like normal flip cup rules require. once that cup has been flipped successfully they must drink their second beer and flip that cup ON TOP of the first one.. at this point, player two can start drinking their beer and then flip their first cup (third overall) ON TOP of the stacked first and second cups.. once done with that, they drink their final cup and flip that one on top the stack of three…then repeat 3 more times for a total of 4 rounds.. first to complete wins!!!good luck and dont get frustrated, game only gets better as you improve. Just remember, at one time u sucked at normal flip cup too. and hey, ur looking for something new, challenging, and most importantly to get u fucked up… perfect for pre-ing or if ur an alcoholic, all nite partying…..BEERS IN

Fuckin Dice

If your lookng to get really messed up really quick, this is the drinking game for you.
Anywhere from 2-12 people. Things you will need are a non-see-through cup, 1 or 2 dice (depending on how many people you have), and lots and lots of alcohol. 6 and under-one die, over six- both dice.
Sit in a circle, it does not matter who rolls first. Put the dice in the cup and then flip upside down. The person left of the roller guesses a number first. Go clock-wise and everyone guesses a number, and no number can be guessed more than once.
When someone guesses the number right, they dont drink, but everyone else does, then person that guessed the number becomes the roller. If no one guesses the number everyone drinks, and the person that just rolled is still the roller. And just keep rolling..
(Thanks Brett!)

What The?!?!

-Deal 10 Cards to each player 
-Lay rest of deck face down on table, while taking the top card and laying it face up next to the pile. 
-Player must lay next highest card in numerical order(e.g. If there is a 6 showing, player should lay a 7) 
-If player cannot lay next number, must lay a number within 3, AND drink the difference. (e.g. If there is a 6 showing, player could lay anything up to a 9, and if they layed a 9, MUST drink 3(difference between 6 and 9 is 3)) 
-If player does not have a card within 3, must take an initial drink for not being able to lay a card, then draw from the pile and take 1 drink for every card drawn with a limit of 3 cards. 
-If player still cannot play within 3 cards, the must lay there next highest card. 
-8’s are wild and can represent any card player wants(e.g. If there is a 6 face up, player could lay an 8 and say it represents a 2) 
-First player to get rid of all their cards wins!
(Thanks Adam!)

Madden Mayhem

Get any game of Madden, on any system that you prefer. You can do this in teams (either switching quarters or whatever you prefer, each player on the team drinking every drink simultaneously), or just one on one. 
 
Needed: Beer, Jagermeister, Shot Glasses, 2 or more assholes with nothing else to do… 
 
Rules: 
 
Coin Toss: loser takes 1 shot 
 
Beer Drinks 
 
Offense makes positive yards = defense must drink  
 
Offense loses yards = offense must drink (sack = loss of yards) 
 
Offense has no gain of yardage = both sides drink  
 
Penalty = drink the amount of yards against you  
 
Scoring = drink the amount of points scored  
 
All open beers must be chugged before the start of a new quarter 
 
Shots 
 
Offense throws an interception = 1 shot 
 
Defense returns interception for TD = Jager Bomb (offense) 
 
Offense fumbles but recovers the ball = 1 shot (offense and defense) 
 
Offense fumbles, defense recovers = Jager Bomb (offense) 
 
Missed field goal = 1 shot 
 
Blocked field goal/PAT = 2 Jager Bombs 
 
Kick returned for TD = Jager Bomb 
 
Player Challenges a call on the field and loses = 1 shot 
 
Player Challenges and wins = 1 shot (other team) 
 
Turnover on downs = Jager Bomb 
 
————————————————– 
End of Game, loser must shotgun a beer. No excuses.
(Thanks James!)